![]() ![]() Timing of the bow is key here- fire too fast and shots won't register fire too slow and you're missing out on higher DPS. If enemies get too close you just sprint to the other side of the screen and resume your firing. You can deal a solid amount of ranged damage, not to mention evading anything becomes incredibly easy. Once you have full speed, you become a sprinting ninja with a semi-automatic bow/arrow. If you're cornered and are forced to exhaust your mana in burst damage, you either run around like a chicken with its head cut off or use your melee for a whopping 1 damage.Īgility: Out of all my playthroughs, this is the one I enjoyed the most. If you're going solo, it becomes difficult late-game waiting for mana to recharge. If you're part of a team that can provide cover, it's one of the best stats to focus on due to its versatility. Magic: I found this was phenomenal early to mid-game, but once I started getting into end-game stuff, my mana couldn't keep up with the damage output I wanted. I'd recommend upgrading this alongside another stat, or only after you max out another trait. The flinch and knockback kept me from doing much, not to mention it took forever to kill most stuff. Probably the easiest playthrough for me.ĭefense: I literally become a cross between a tank and a punching bag. Pumping all your stats in melee is excellent, since air combos can keep almost all enemies stunned indefinitely if you time it right. Melee: This is an excellent strategy if you know how to juggle and stay in the air indefinitely. I've actually dumped all my eggs in one bucket for all 4 types to see how they affect gameplay. ![]()
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